


I’ve always been fascinated by shaders but found them too daunting to find the time to learn them. This project, Custom Lighting Shaders, contains several custom lighting shaders, vertex manipulation shaders, and image effects written by me. I’ve included some information on each shader, and exposed various properties so the user can mess around with them. I’ll continue updating this post as I create more shaders. Shaders are infinitely useful and applicable so I’m looking forward to applying more of them in practical ways.
These shaders are using Shaderlab and CG include files within Unity.