


Melee Messiah (working name) is a prototype I was working on before KILL KNIGHT started. I’ve had a long time love for first-person melee combat games and have been using this project to try out some ideas. My goal is to blend fast paced shooters with close ranged melee, having players manage multiple threats at once, with complex free-form melee combat against skilled AI enemies.
Since working on this prototype, about 1000 first person melee games were announced, so I put it on the backburner for now.